Search Intent By Game Statistics 2026, Boostbot.org

Mobile Game Search Intent by Game 2026: Bots, Cheats, and Gift Codes

Page one of this series measured the sitewide mix: gift codes, bots, and cheats as one pile. This page cuts the same Search Console property by title. For each game we can name, it shows which of those three intents actually shows up, and which one leads.

Every figure is from Google Search Console for boostbot.org. Brand queries that contain “boostbot” or “boost bot” are dropped. The method matches the 2026 botting statistics page. No bot telemetry is included, because none is stored.

Last updated: August 24, 2026. Search Console figures cover August 22, 2025 to August 21, 2026, a full 365 days ending three days before this pull.

Key statistics at a glance

  • Across 905,665 non-brand impressions and 16,571 distinct queries, gift codes still lead the sitewide pile at 56.1%, then automation at 15.8%, then cheats at 9.6%.
  • Thirty catalog titles matched a query. 614,404 named-intent impressions (bot, cheat, or gift code) sit on a named game.
  • Of the 28 games with at least 100 named-intent impressions, 16 are bot-led, 7 are cheat-led, and 5 are code-led.
  • Last War is 98.9% automation (19,411 of 19,631 named impressions). Cheat demand is 4 impressions.
  • Whiteout Survival is 67.0% cheats (25,564 of 38,163). Players looking at that title reach for hacks first.
  • Kingshot is 92.4% gift codes (410,719 of 444,280) and accounts for 80.8% of every gift-code impression on the site.
  • Dark War Survival draws 7.5 cheat impressions for every automation impression. Tiles Survive draws 7.4.
  • Take Kingshot out of the survival-4X group and that family is cheat-led at 51.5%. Classic strategy titles are bot-led at 54.5%.

Which games are searched for bots, cheats, or gift codes?

Named intent here means a query that matched the automation, cheat/hack, or gift-code bucket. “Other” queries (guides, events, general game names) are left out of the mix so the three-way split is readable. Totals still follow where boostbot.org appeared, so a game we cover well will show more raw impressions than a game we cover thinly. The share inside one row is the sturdier figure.

GameNamedBotsCheatsCodesLead
Kingshot444,2802.7%4.8%92.4%Gift codes
Whiteout Survival38,16317.4%67.0%15.6%Cheats
Rise of Kingdoms23,85759.6%40.0%0.4%Bots
Last War19,63198.9%0.0%1.1%Bots
Evony15,55357.8%0.4%41.9%Bots
Clash of Clans11,449100.0%0.0%0.0%Bots
Tiles Survive9,56510.3%76.1%13.6%Cheats
Raid Shadow Legends8,44141.8%24.3%33.9%Bots
Dark War Survival8,17010.2%76.7%13.1%Cheats
Call of Dragons6,50215.2%37.1%47.7%Gift codes
The Grand Mafia6,31511.1%60.3%28.5%Cheats
FIFA / FC Mobile3,73996.5%3.5%0.0%Bots
Pokemon Go2,90199.4%0.6%0.0%Bots
Viking Rise2,7833.4%1.0%95.7%Gift codes
AFK Arena1,95123.6%0.0%76.4%Gift codes

The same 12 months for the rest of the catalog (still at least 100 named impressions):

GameNamedBotsCheatsCodesLead
Mobile Legends1,93397.7%0.0%2.3%Bots
Age of Origins1,88446.9%50.1%3.0%Cheats
The Ants: Underground Kingdom1,31210.7%76.8%12.5%Cheats
Guns of Glory1,03286.0%0.3%13.7%Bots
Mafia City96975.3%1.0%23.6%Bots
Sea of Conquest7191.0%0.0%99.0%Gift codes
Age of Empires Mobile71263.5%0.3%36.2%Bots
March of Empires54268.5%0.2%31.4%Bots
War and Order51296.9%0.0%3.1%Bots
Conquer Online42898.8%1.2%0.0%Bots
Clash of Kings42772.6%24.1%3.3%Bots
State of Survival39759.2%1.8%39.0%Bots
Puzzles & Survival1519.3%51.0%39.7%Cheats

Call of Dragons and Age of Origins sit near a tie. Call of Dragons leads on gift codes at 47.7%, not a majority. Age of Origins leads on cheats at 50.1%. Clash of Clans and Pokemon Go still produce bot-intent searches; BoostBot no longer sells those titles.

How many titles are bot-led, cheat-led, or code-led?

Count the 28 games above by whichever of the three buckets is largest. That is a title count, not an impression-weighted share, so Kingshot’s size does not swallow the rest of the catalog.

Leading intentGamesShareTitles
Bots1657.1%Last War, Rise of Kingdoms, Evony, Clash of Clans, Raid Shadow Legends, FIFA / FC Mobile, Pokemon Go, Mobile Legends, Guns of Glory, Mafia City, Age of Empires Mobile, March of Empires, War and Order, Conquer Online, Clash of Kings, State of Survival
Cheats725.0%Whiteout Survival, Tiles Survive, Dark War Survival, The Grand Mafia, Age of Origins, The Ants: Underground Kingdom, Puzzles & Survival
Gift codes517.9%Kingshot, Call of Dragons, Viking Rise, AFK Arena, Sea of Conquest

Most titles in this catalog are bot-led once you stop weighting by Kingshot. The cheat-led group is smaller and clustered: Whiteout Survival plus four other survival builders, then Grand Mafia and Age of Origins. The code-led group is five titles, and one of them (Kingshot) is 72.3% of every game-matched named impression in the file.

Does the mix change by game family?

The region labels below are ours, not Google’s. Survival 4X is Last War, Whiteout Survival, Kingshot, Tiles Survive, Dark War Survival, State of Survival, and Beast Lord. Classic strategy is the older builders and 4X titles in the catalog (Rise of Kingdoms, Evony, Clash of Clans, and the rest of that list in the methodology). Other genre is FIFA / FC Mobile, Raid Shadow Legends, Pokemon Go, Mobile Legends, AFK Arena, and Conquer Online.

FamilyNamedBotsCheatsCodes
Survival 4X520,2857.8%11.6%80.6%
Survival 4X without Kingshot76,00537.0%51.5%11.5%
Classic strategy74,72654.5%24.1%21.4%
Other genre19,39366.0%11.4%22.7%

Kingshot’s gift-code tracker is large enough to make the whole survival family look like a code story. Remove that one title and the same family is cheat-led: 39,134 cheat impressions against 28,154 bot impressions and 8,717 code impressions. Classic strategy and the other-genre group stay bot-led even with their own gift-code pages in the mix.

Which titles keep the same mix across both halves of the year?

The 365 days split into two 182-day windows: August 23, 2025 to February 20, 2026, then February 21, 2026 to August 21, 2026. Impression totals in each half follow our rankings. A game that gained a tracker will show more impressions later. The useful comparison is the share inside one game, and only where both halves have enough rows to read.

GamePrior (bot / cheat / code)Recent (bot / cheat / code)Held
Last War100.0% / 0.0% / 0.0%97.8% / 0.0% / 2.1%Bot-led both halves
Whiteout Survival20.8% / 64.2% / 15.0%15.3% / 68.6% / 16.1%Cheat-led both halves
Clash of Clans100.0% / 0.0% / 0.0%100.0% / 0.0% / 0.0%Bot-led both halves
Rise of Kingdoms68.0% / 31.9% / 0.0%56.4% / 43.1% / 0.5%Bot-led both halves

Those four mixes are stable enough to quote. Last War stays an automation query. Whiteout Survival stays a cheat query. Clash of Clans stays a bot query. Rise of Kingdoms stays bot-led, with cheats as a large second bucket and almost no gift-code demand in either half.

Kingshot is the counter-example, and it is a coverage story. In the prior half its named mix was 22.2% bots, 36.0% cheats, and 41.8% codes on 26,251 impressions. In the recent half gift codes are 95.7% of 417,653 impressions. That is where the Kingshot gift-code tracker now ranks, not a measured change in what players want. Tiles Survive has 9,565 named impressions in the recent half and none in the prior half for the same reason: we started covering it.

Methodology

  • Source. Google Search Console for the verified property boostbot.org, queried through the Search Analytics API. Puller: automation/botting_stats_pull.py. Per-game windows: automation/botting_stats_game_cut.py.
  • Window. August 22, 2025 to August 21, 2026. Half-year cut: August 23, 2025 to February 20, 2026, and February 21, 2026 to August 21, 2026.
  • Exclusions. Queries containing “boostbot” or “boost bot” are dropped. The 16,571 distinct-query count is the non-brand set (27 brand queries sat in the raw 16,598-row pull).
  • Grouping. First keyword match, in this order: automation (bot, bots, automat, auto-farm, macro, script), then cheats (cheat, hack, mod, apk, exploit, glitch, unlimited), then codes (code, redeem, giftcode, coupon). Anything left is “other” and is kept out of the per-game mix.
  • Game match. Longest-name matchers from the same catalog list the puller uses. Thirty titles produced at least one named-intent row. Two (Beast Lord, Misty Continent) sit under the 100-impression floor and are omitted from the title counts.
  • Limits. Impressions count searches where one of our pages appeared. Coverage is uneven, so compare shares inside a game rather than totals between games. English-language, weighted toward the US. Family labels are editorial.

Figures left off on purpose: any count of how many players run bots, any ban rate, any anti-cheat market size, and any claim that a rise in impressions is a rise in player demand. The sitewide mix and the click-through gap (cheats still click far more often than gift-code queries) live on the botting statistics page.

How to cite this page

Journalists, researchers, and site owners are welcome to quote any figure here. Link back so readers can check the method and the window.

BoostBot, “Mobile Game Search Intent by Game 2026”, August 24, 2026. https://boostbot.org/blog/mobile-game-search-intent-by-game/

Working codes for the code-led titles sit on the gift code hub. The daily grind those bot-led 4X titles keep asking about is what BoostBot Premium runs, on your PC or a rented server. Clash of Clans and Pokemon Go are not for sale.

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